Without Light Devlog #1
We're about halfway done with the game, and it's about time we start a dev log. In fact, we should have started this months ago. But don't worry; hit that like button and we'll keep you updated!
We've been experimenting with a lot of techniques on making the game run more smoothly, as processing the live audio into sound waves take up quite a bit of processing power and we've finally gone closer to our ideal performance. The teams has also been working relentlessly on the level design, and how we can seamlessly use it on the story. We'll be showing a sneak peek of the Research Center soon. Stay tuned, we'll be having our pre-alpha soon!
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